-----------------------------------------
-- DE locale file
--
-- Translating note: Strings marked with ** have to be translated
-- exactly as they are in game! 
-----------------------------------------

PKWarning.Lang = {}

-- ** Game classes
PKWarning.Lang.Classes = {
    ["Krieger"]      = "FF0000",
    ["Kundschafter"] = "A5D603",
    ["Schurke"]      = "00D6C5",
    ["Magier"]       = "FFC000",
    ["Priester"]     = "288CEC",
    ["Ritter"]       = "FFFF48",
    ["Runentänzer"]  = "FFFFFF",
    ["Druide"]       = "FFFFFF",
    ["<unbekannt>"]  = "FFFFFF",
};

-- ** Basic dictionary
PKWarning.Lang.Classes.Dictionary = {

    -- EN to DE
    ["Warrior"]      = "Krieger",
    ["Scout"]        = "Kundschafter",
    ["Rogue"]        = "Schurke",
    ["Mage"]         = "Magier",
    ["Priest"]       = "Priester",
    ["Knight"]       = "Ritter",
    ["Runedancer"]   = "Runentänzer",
    ["Druid"]        = "Druide",
}

-- When translating, do NOT replace strings in <>
PKWarning.Lang.Strings = {
    ["ALL"]                 = "(All)",
    ["DESCRIPTION"]         = "Senden/Empfangen von PK Warnungen und Anzeige in der GUI.",    
    ["ADDON_LOADED"]        = "|r geladen.",
    ["SYS_JOIN_FAILED"]     = 'Beitritt zum Chatkanal "[<channel>]" fehlgeschlagen', -- ** System message when joining channel failed (like "Failed to join [PKWarning] ...")
    ["SYS_CREATE_FAILED"]   = '"[<channel>]"-Chatkanal-Erstellung fehlgeschlagen',       -- ** System message when creating channel failed (like "[PKWarning] channel creation failed")
    ["CHANNEL_JOIN"]        = "Persönlichem Chatkanal beitreten",      -- ** Channel message when player joined (like "John Join personal channel").
    ["CHANNEL_LEAVE"]       = "Chatkanal verlassen",              -- ** Channel message when player joined (like "John Leave channel channel")
    ["MSG_JOIN"]            = "Persönlichem Kanal beitreten - #<channelnum>",
    ["MSG_LEAVE"]           = "Verbindung zum Kanal [<channel>] verloren!",
    ["BUFF_PK_MODE"]        = "PK-Modus",                    -- ** Name of PK Mode buff
    ["DEBUFF_CRIMINAL"]     = "Krimineller",                   -- ** Name of criminal debuff
    ["ZONE_WARNING"]        = "PK WARNUNG: <pknum> PK's vor kurzem in dieser Zone!",
    ["TOOLTIP_PK_NUM"]      = "<pknum> PK's in dieser Zone:",
    ["TOOLTIP_PK_MORE"]     = ".. und <pkmore> mehr",
    ["TOOLTIP_CLEAN"]       = "Zone PK frei",
    ["TOOLTIP_MOVE"]        = "\n\n(Shift+click Symbol zum verschieben)",
    
    ["UNKNOWN"]             = "<unbekannt>",
    
    -- Frames
    ["PKLIST_TITLE"]        = "Kürzliche PK's (PKWarning <version> by Vlocka)",
}